![Make This Easy Procedural Wood Material In Blender (With Just 10 Nodes) | by Samuel Sullins | Medium Make This Easy Procedural Wood Material In Blender (With Just 10 Nodes) | by Samuel Sullins | Medium](https://miro.medium.com/v2/resize:fit:1400/1*LriVphYTS9xv0lBrizvzpQ.png)
Make This Easy Procedural Wood Material In Blender (With Just 10 Nodes) | by Samuel Sullins | Medium
![GRAB YOUR WOOD! Sorry for the delay, here's the Timber release I promised! (links in the comments) : r/blender GRAB YOUR WOOD! Sorry for the delay, here's the Timber release I promised! (links in the comments) : r/blender](https://external-preview.redd.it/wpGoceJZW2LJOxKmxYyu-rlkwcludR46JBY5_Dp8gzM.png?width=640&crop=smart&format=pjpg&auto=webp&s=e5d67f1e98b0337410698398b5be54c1e86861fb)
GRAB YOUR WOOD! Sorry for the delay, here's the Timber release I promised! (links in the comments) : r/blender
![I'm new to procedural shaders so I followed Default Cubes wood plank tutorial. The thing is, I added more to the shader and now I actually want to make it good. Feedback I'm new to procedural shaders so I followed Default Cubes wood plank tutorial. The thing is, I added more to the shader and now I actually want to make it good. Feedback](https://i.redd.it/uq5x77xdvfe61.png)
I'm new to procedural shaders so I followed Default Cubes wood plank tutorial. The thing is, I added more to the shader and now I actually want to make it good. Feedback
![Blender 2.8 Eevee Tutorial - REALISTIC WOOD GRAIN - Random Materials w/ Kai [008] | TutsByKai - YouTube Blender 2.8 Eevee Tutorial - REALISTIC WOOD GRAIN - Random Materials w/ Kai [008] | TutsByKai - YouTube](https://i.ytimg.com/vi/J9EhwL0F8nI/maxresdefault.jpg)
Blender 2.8 Eevee Tutorial - REALISTIC WOOD GRAIN - Random Materials w/ Kai [008] | TutsByKai - YouTube
![Make This Easy Procedural Wood Material In Blender (With Just 10 Nodes) | by Samuel Sullins | Medium Make This Easy Procedural Wood Material In Blender (With Just 10 Nodes) | by Samuel Sullins | Medium](https://miro.medium.com/v2/resize:fit:1400/1*DKDZXq58MqDXXmb3jcwEng.png)